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Dear GRM Networks Customer,

We have certainly experienced a brisk start to this new year. Maybe you avoided the cold and spent time inside catching up on movies, family night, taking in a high school activity or competing in game night with your esport team.

This year GRM Networks will be launching some exciting esport opportunities for our customers that I will share with you in future issues. As we enter this arena, I have learned some interesting facts about the evolution of the gaming industry and its impact on today’s society.

Video games have been in existence for decades following the introduction of the Nimatron at the 1939-1940 New York World’s Fair. While the Nimatron didn’t feature an electronic screen or video, it did have a game-running computer. It was somewhat intimidating, weighing a ton and measuring eight feet tall and three feet wide. Today’s gaming systems have evolved considerably. They incorporate the best technology in smaller, more compact consoles powered by fast and reliable internet connections such as those from GRM Networks.

During the 1970s and 1980s, gaming gained popularity with the introduction of arcades, gaming consoles and home computer games. The popularity of video games spiked during the pandemic and has since grown into a billion-dollar industry. According to the trendspotting platform Exploding Topics, the gaming industry is currently valued at $282 billion worldwide with expectations to exceed $363 billion by 2027. The United States market alone currently accounts for more than 37 percent of the global market share at $106 billion. It is estimated that there are more than 3 billion players around the world.

With gaming’s growing presence, schools and colleges are forming competitive esport teams or clubs and colleges are offering scholarships to talented gamers. Numerous studies tout the benefits of gaming noting that players often pursue careers in the areas of science, technology, engineering and mathematics. Esports require critical and strategic thinking, encourages teamwork and communication, stimulates creative thinking and improves leadership skills.

Stay tuned! In the coming months, I will share more about how GRM Networks is working to support our local gaming communities through engagement resources. Playing video games has come a long way since the golden age of arcades and Atari in the 1970s and 1980s and GRM Networks is excited to be a part of this new era.

Sincerely,

Mitchell Bailey

CEO, GRM Networks